> ## Documentation Index
> Fetch the complete documentation index at: https://docs.liv.tv/llms.txt
> Use this file to discover all available pages before exploring further.

# Unity Quickstart Guide

1. Backup your project.
2. Import the LIV SDK into your project. (Assets > Import > Custom Package)
3. If Unity prompts you to upgrade deprecated APIs, then say "Yes".

   <img src="https://mintcdn.com/liv/qDadPnvQoH2CCR51/images/mrc/docimg9.png?fit=max&auto=format&n=qDadPnvQoH2CCR51&q=85&s=55b227cde3af02ee1bd9f96703c0c5cf" alt="Docimg9" width="531" height="185" data-path="images/mrc/docimg9.png" />
4. Add the LIV component anywhere in your project. Either spawn it every scene or use `DontDestroyOnLoad`.
5. Assign HMD Camera and Stage properties in the LIV script.

   <img src="https://mintcdn.com/liv/d5BqcNqWKo-hqgIO/images/mrc/1.png?fit=max&auto=format&n=d5BqcNqWKo-hqgIO&q=85&s=4e56766cedaebd08aaa257fdfe2e5d1c" alt="1" width="573" height="46" data-path="images/mrc/1.png" />
6. If using Universal Render Pipeline, set upgrade package to support URP.

   [Click here for the URP Walkthrough](https://docs.liv.tv/liv-mixed-reality-pcvr/pcvr-sdk-for-unity/universal-render-pipeline)
7. [Test your integration works](https://docs.liv.tv/liv-mixed-reality-pcvr/home-copied-4/overview-of-adding-liv-support-to-your-app).

Read on for more details and information on customising your integration.
