> ## Documentation Index
> Fetch the complete documentation index at: https://docs.liv.tv/llms.txt
> Use this file to discover all available pages before exploring further.

# Changelog

> LIV Camera Kit (LCK) Unity SDK changelog. Release notes for all versions including new features, changes, and bug fixes.

# Unity Changelog

## v1.4.5 -- March 5, 2026

### **Fixed**

* Issue with setup wizard compatibility with Unity 2021.3

## v1.4.4 -- February 23, 2026

### **Added**

* Third-party audio setup tools
* Setup Wizard page in Settings
* Validation page in Settings
* Updates page in Settings

### **Changed**

* Storage monitoring approach to prevent recordings from failing to copy when storage is low
* Updated internet connection checks
* Streaming stability improvements

### **Fixed**

* LCK Service failing to dispose
* Error when logging before LCK is initialized
* Issue where microphone could attempt to enable without granted permissions
* Null reference error when the LCK Streaming package is not present in the project
* Minor memory leak when lck-core logging is enabled
* Issue where stopping a stream after the headset resumed from sleep would fail with an error

## v1.4.3 -- December 18, 2025

**Added:** Configurable tablet position update order via LCKCameraController to reduce jitter.

**Changed:** Removed streaming user subscription requirement. Replaced LckMicPermissionChecker with configurable permission timing (Startup, TabletSpawn, Mic Unmute, Never) in LCK Settings. Improved error telemetry and Tracking ID validation.

**Fixed:** Quest capture color mismatch. YouTube streaming manual start step. LIV Hub store page link on latest Meta OS. .NET Standard 2.0 and C# 8.0 support.

## v1.4.2 -- November 17, 2025

**Fixed:** Code stripping of LckService with high Managed Stripping Level.

## v1.4.1 -- November 13, 2025

**Fixed:** Code stripping of default constructors with IL2CPP. Wwise latest version support.

## v1.4.0 -- November 12, 2025

**Added:** RTMP live streaming (YouTube, Twitch). Auto internet permission in AndroidManifest.xml with ForceRemoveInternetPermission prevention.

**Changed:** LCK Service dependencies resolved via Dependency Injection. Tablet position updates in LateUpdate. Microphone permission requested on startup (configurable).

**Fixed:** Encoding exception when switching scenes during recording.

## v1.3.5 -- July 30, 2025

**Added:** Pause/Resume recording API. Configurable follow target Transform on tablet prefab and at runtime.

**Fixed:** Reverted v1.3.4 camera component change due to performance issues with depth textures. Tablet jitter.

## v1.3.4 -- July 16, 2025

**Added:** Tablet follow mode.

**Fixed:** Corrupt long-running recordings. Audio encoding artifacts. Viewfinder flicker in photo mode. Memory leak on LCKService destruction. FPV/TPV breaking after player camera destruction.

## v1.3.3 -- June 12, 2025

**Added:** FMOD 2.03 support (`LCK_FMOD_2_03`).

**Fixed:** Notification script failing in Unity 2021 and below.

## v1.3.2 -- June 5, 2025

**Added:** Photo capture. Configurable camera stabilization space for snap-turning.

**Changed:** Improved Meta Hands interaction support.

**Fixed:** Reduced performance impact when LCK not in use. Disabled AudioListeners now ignored. Camera FOV reset with Meta Interaction.

## v1.3.1 -- April 25, 2025

**Fixed:** Missing collider on quality option button in Direct Tablet variant.

## v1.3.0 -- April 23, 2025

**Added:** Save notification on tablet. Discreet audio on tablet buttons. Quality Config button (SD/HD on Quest, +2K/4K on desktop). `GetActiveCamera` method and `ActiveCameraSet` callback.

**Changed:** Default Android audio bitrate set to 192kb. Quest recordings save to Movies folder.

**Fixed:** Video and audio artifacts at recording start.

## v1.2.4 -- April 3, 2025

**Added:** Soft audio limiting to reduce loud audio artifacts (toggleable).

**Fixed:** Crash when LckSettings asset could not load. Record button state after quick stop/disable.

## v1.2.3 -- March 12, 2025

**Fixed:** EGL context creation issue causing OpenGL recording failures.

## v1.2.2 -- March 3, 2025

**Fixed:** GL resource memory leak on Android recording stop. DX11 texture memory leak on Windows recording stop.

## v1.2.1 -- February 27, 2025

**Changed:** Video samplerate follows audio engine output samplerate. Improved error handling.

**Fixed:** Wwise audio capture issues.

## v1.2.0 -- February 12, 2025

**Added:** Custom audio via `ILckAudioSource` interface. Wwise support. `SetPreviewEnabled` for preview without recording. Wider Unity version support.

**Changed:** Tablet prefab restructured to be input-system agnostic. XR Interaction Toolkit no longer a dependency.

**Fixed:** Audio delay/desync issues. Microphone conflicts with Photon. FMOD integration.

## v1.1.6 -- January 10, 2025

**Added:** OpenGL support. `SetTrackDescriptor`, `SetTrackBitrate`, `SetTrackAudioBitrate`, `SetMicrophoneGain`, `SetGameAudioGain` APIs. Game name field in settings.

**Fixed:** Microphone toggle issues. Tablet preview alpha transparency. Recording/mic action spam crash. Editor hang with unsupported input. Tablet shader issues in Unity 2021. Slow Vulkan desktop encoding.

## v1.1.5 -- November 18, 2024

**Fixed:** Crash on rapid mute/unmute. Platform exclusion for NativeGallery/NativeAudio. Telemetry serialization. Tablet visual bugs in selfie mode.

## v1.1.4 -- November 12, 2024

**Added:** Unity 2020 support.

**Fixed:** RecordingTime error spam when service unavailable.

## v1.1.3 -- November 8, 2024

**Fixed:** `SetTrackFramerate` issue. Potential audio crash on Windows.

## v1.1.2 -- November 5, 2024

**Added:** Telemetry disable option in project settings.

**Fixed:** Native audio editor error. Error reporting. Discreet audio preload. Tablet error spam. UnityNativeGallery conflict.

## v1.1.1 -- November 1, 2024

**Fixed:** UnityNativeGallery conflict.

## v1.1.0 -- October 30, 2024

**Added:** Discreet audio API. `OnRenderTextureSet` event. Stencil support. Log filtering. `SetTrackFramerate` API. Unsupported platform error reporting.

**Changed:** Tablet shaders for built-in renderer. Tablet design. Auto layer/culling mask management.

**Fixed:** Tablet direct usage. Render pass timing crashes. UI bugs. Editor DontDestroyOnLoad issues. Off-main-thread errors.

## v1.0.0

Initial release.
