> ## Documentation Index
> Fetch the complete documentation index at: https://docs.liv.tv/llms.txt
> Use this file to discover all available pages before exploring further.

# Unity Quickstart

> Go from zero to in-game recording and streaming in three steps. Add the LIV Camera Kit tablet prefab, configure layers and input, then build and test.

Go from zero to recording-ready in three steps. This guide assumes you have already [installed LCK](/unity/installation).

## Step 1: Configure LCK settings

1. Go to **Edit > Project Settings > LCK**.
2. Enter your **Tracking ID** (provided when you registered on the [LIV Developer Dashboard](https://dashboard.liv.tv/dev/login?welcome=false)).
3. Set your project's name in the **Game Name** field.

<Info>
  Telemetry data from your Tracking ID appears on the LIV Dashboard with roughly a 24-hour delay.
</Info>

## Step 2: Add the tablet and configure your scene

### Add the tablet prefab

1. Navigate to **Packages/LIV Creator Kit/Runtime/Prefabs/Tablets**.
2. Add the **LCK Tablet** prefab that matches your interaction framework and input style. Use **Base LCK Tablet** if you want to set up your own input system.

### Configure project layers

Add a layer called **LCK Tablet** to your project layers. LCK uses this layer to hide tablet geometry from capture cameras automatically.

### Configure input

**For direct input (hand tracking):** Ensure your hand colliders have the tag `Hand` (or whatever tag you set in **Project Settings > LCK > Trigger Enter Tag**).

**For raycast input:** Ensure the **Raycast Mask** on your **Ray Interactor** includes both the **Default** and **UI** layers.

## Step 3: Build and test

1. **Build** your project normally and install it on your headset (or run on desktop for PCVR).
2. **Test:** In headset, grab the tablet by the handles. Tap **Record**, then switch between selfie, first-person, and third-person views. Adjust camera controls like Follow, Distance, and FOV.
3. **Review:** Check your recording at:
   * **Quest:** Storage/Movies/\<RecordingAlbumName>
   * **PCVR:** \<User>/Videos/\<RecordingAlbumName>

The RecordingAlbumName is configurable in **LCK Settings**.

## Next steps

<CardGroup cols={2}>
  <Card title="Camera Spawning" icon="video" href="/unity/camera-spawning">
    Best practices for where and how to spawn the camera in your game.
  </Card>

  <Card title="Recording" icon="circle-dot" href="/unity/recording">
    Configure recording quality, resolution, and output settings.
  </Card>

  <Card title="Live Streaming" icon="tower-broadcast" href="/unity/live-streaming">
    Set up RTMP live streaming to YouTube and Twitch.
  </Card>

  <Card title="Audio" icon="volume-high" href="/unity/audio">
    Configure audio capture for Unity Audio, FMOD, or Wwise.
  </Card>
</CardGroup>
