Skip to main content
Congrats on adding the LIV SDK to your game, now to verify if everything is working correctly. Testing is the same whether using Unity or Unreal. Pre-requisites;
  • Ensure you have a Steam Compatible VR headset connected to your PC and SteamVR is running
  • You have the LIV App on Steam downloaded and installed
  • You have the LIV SteamVR driver installed. Guide for more details.
  • If you’re testing MRC, you have the appropriate equipment and a mixed camera profile set up in LIV. A guide on how to do that can be found on our help docs.
  • Although not necessary, the SteamVR app OVR Advanced Settings helps make the testing process easier
If you’re using a Quest device and doing mixed reality capture, it’s important to not recenter the playspace or have your device go to sleep after you have calibrated. Recentering will change your coordinates and your calibration alignment won’t be accurate anymore.