Skip to main contentOfficial Documentation
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LIV App Configuration Guide: LIV App Setup Guide
Step-by-step instructions for setting up and using the LIV App for MR capture.
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Meta Presence Platform Documentation: Meta Developer Portal
Reference material for Meta-specific features such as Passthrough, Spatial Anchors, and Scene API.
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Unreal Engine Documentation: Unreal Engine Docs
General Unreal Engine guides for project configuration, materials, and plugins.
Community and Support
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LIV App help guide: Help docs Guides for using the LIV App on Steam
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LIV Discord Community: LIV Discord
Join the LIV Discord server to connect with other developers, ask questions, and get support.
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LIV YouTube Tutorials: LIV YouTube Channel
Watch setup tutorials, troubleshooting guides, and MR capture demonstrations.
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LIV Support Ticket System: LIV Support Portal
Submit a ticket for technical support or report issues with the SDK.
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Meta Developer Forums: Meta Forums
Discuss Meta Presence Platform features and troubleshooting with Meta developers and engineers.
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Unreal Engine Community Hub: Unreal Engine Forums
Explore Unreal Engine forums, Q&A threads, and community resources.
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Unreal Engine Logs:
Find engine logs to diagnose errors and warnings in your Unreal project.
- Location:
[ProjectRoot]/Saved/Logs/
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ADB Logs for Quest Devices:
Use ADB (Android Debug Bridge) to access logs for Meta Quest devices:
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Performance Monitoring:
Use Unreal Engine commands to monitor performance in real-time:
- Stat FPS: Displays frame rate.
- Stat Unit: Shows frame time, GPU time, and CPU time.
If you need direct assistance or technical support, reach out to the LIV SDK team: