Skip to main content

Official Documentation

  • LIV App Configuration Guide: LIV App Setup Guide Step-by-step instructions for setting up and using the LIV App for MR capture.
  • Meta Presence Platform Documentation: Meta Developer Portal Reference material for Meta-specific features such as Passthrough, Spatial Anchors, and Scene API.
  • Unreal Engine Documentation: Unreal Engine Docs General Unreal Engine guides for project configuration, materials, and plugins.

Community and Support

  • LIV App help guide: Help docs Guides for using the LIV App on Steam
  • LIV Discord Community: LIV Discord Join the LIV Discord server to connect with other developers, ask questions, and get support.
  • LIV YouTube Tutorials: LIV YouTube Channel Watch setup tutorials, troubleshooting guides, and MR capture demonstrations.
  • LIV Support Ticket System: LIV Support Portal Submit a ticket for technical support or report issues with the SDK.
  • Meta Developer Forums: Meta Forums Discuss Meta Presence Platform features and troubleshooting with Meta developers and engineers.
  • Unreal Engine Community Hub: Unreal Engine Forums Explore Unreal Engine forums, Q&A threads, and community resources.

Troubleshooting Tools

  • Unreal Engine Logs: Find engine logs to diagnose errors and warnings in your Unreal project.
    • Location: [ProjectRoot]/Saved/Logs/
  • ADB Logs for Quest Devices: Use ADB (Android Debug Bridge) to access logs for Meta Quest devices:
    • adb logcat
  • Performance Monitoring: Use Unreal Engine commands to monitor performance in real-time:
    • Stat FPS: Displays frame rate.
    • Stat Unit: Shows frame time, GPU time, and CPU time.

Contact Information

If you need direct assistance or technical support, reach out to the LIV SDK team: