Official Documentation
- LIV App Configuration Guide: LIV App Setup Guide Step-by-step instructions for setting up and using the LIV App for MR capture.
- Meta Presence Platform Documentation: Meta Developer Portal Reference material for Meta-specific features such as Passthrough, Spatial Anchors, and Scene API.
- Unreal Engine Documentation: Unreal Engine Docs General Unreal Engine guides for project configuration, materials, and plugins.
Community and Support
- LIV App help guide: Help docs Guides for using the LIV App on Steam
- LIV Discord Community: LIV Discord Join the LIV Discord server to connect with other developers, ask questions, and get support.
- LIV YouTube Tutorials: LIV YouTube Channel Watch setup tutorials, troubleshooting guides, and MR capture demonstrations.
- LIV Support Ticket System: LIV Support Portal Submit a ticket for technical support or report issues with the SDK.
- Meta Developer Forums: Meta Forums Discuss Meta Presence Platform features and troubleshooting with Meta developers and engineers.
- Unreal Engine Community Hub: Unreal Engine Forums Explore Unreal Engine forums, Q&A threads, and community resources.
Troubleshooting Tools
-
Unreal Engine Logs:
Find engine logs to diagnose errors and warnings in your Unreal project.
- Location:
[ProjectRoot]/Saved/Logs/
- Location:
-
ADB Logs for Quest Devices:
Use ADB (Android Debug Bridge) to access logs for Meta Quest devices:
adb logcat
-
Performance Monitoring:
Use Unreal Engine commands to monitor performance in real-time:
- Stat FPS: Displays frame rate.
- Stat Unit: Shows frame time, GPU time, and CPU time.
Contact Information
If you need direct assistance or technical support, reach out to the LIV SDK team:- Support Email: support@liv.tv
- Developer Relations: developer@liv.tv