Version: 0.9.2 | Platforms: Windows, Android, Linux | Engine: Unreal Engine 5.4
Overview
The LCK SDK (LIV’s Capture Kit) is a comprehensive video capture and recording solution for Unreal Engine, designed specifically for VR/AR applications on Meta Quest and desktop platforms. It provides professional-grade video recording, photo capture, streaming capabilities, and a complete 3D UI system for in-game content creation.Plugin Suite
LCK Core
Core recording SDK - video encoding, audio mixing, scene capture
LCKUI
3D UI component library - buttons, toggles, steppers, displays
LCKTablet
Complete virtual tablet capture interface with camera modes
Audio System
Modular audio capture with multiple source support
Architecture
Platform Support
| Platform | Video Encoding | Audio Capture | Gallery Save |
|---|---|---|---|
| Windows | Media Foundation (H.264/AAC) | Unreal Audio, FMOD*, Wwise* | N/A |
| Android | MediaCodec (H.264/AAC) | Oboe, Unreal Audio, FMOD*, Wwise*, Vivox | Yes |
| Linux | Not supported | Unreal Audio | N/A |
*FMOD and Wwise support requires installing their respective third-party plugins. See Installation for details.
Feature Highlights
Video Recording
Video Recording
- Hardware-accelerated H.264 encoding
- Configurable quality profiles (SD, HD, 2K, 4K)
- Real-time preview mode
- Photo capture support
Audio System
Audio System
- Modular audio source architecture
- Multi-channel audio mixing
- Support for game audio, microphone, and voice chat
- Volume monitoring
3D UI System
3D UI System
- Touch-based button interaction
- Toggle, stepper, and pad controls
- Material-based visual states
- VR-optimized collision detection
Camera Modes
Camera Modes
- Selfie camera with follow mode
- First-person POV camera
- Third-person camera with distance control
- Smooth camera transitions
Quick Start
Get Started
Follow the quickstart guide to set up your first recording