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Unity crashes during frame debugging

When LIV is attached to Unity editor and it’s in play mode, using frame debugging, exiting play mode suddenly, the next time you connect the LIV SDK to Unity, it will crash. This can be avoided by disabling frame debugging after being done with debugging and unpausing the player to let LIV SDK recover before exiting play mode.

Game isn’t showing up in the LIV App Auto detected games list

LIV app expects your game root folder to have the game files, rather than a folder within a folder. Ie: steamapps\common\[game] rather than steamapps]common\[game]\[game]