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Unity Changelog

v1.4.4 — February 23, 2026

Added

  • Third-party audio setup tools
  • Setup Wizard page in Settings
  • Validation page in Settings
  • Updates page in Settings

Changed

  • Storage monitoring approach to prevent recordings from failing to copy when storage is low
  • Updated internet connection checks
  • Streaming stability improvements

Fixed

  • LCK Service failing to dispose
  • Error when logging before LCK is initialized
  • Issue where microphone could attempt to enable without granted permissions
  • Null reference error when the LCK Streaming package is not present in the project
  • Minor memory leak when lck-core logging is enabled
  • Issue where stopping a stream after the headset resumed from sleep would fail with an error

v1.4.3 — December 18, 2025

Added: Configurable tablet position update order via LCKCameraController to reduce jitter. Changed: Removed streaming user subscription requirement. Replaced LckMicPermissionChecker with configurable permission timing (Startup, TabletSpawn, Mic Unmute, Never) in LCK Settings. Improved error telemetry and Tracking ID validation. Fixed: Quest capture color mismatch. YouTube streaming manual start step. LIV Hub store page link on latest Meta OS. .NET Standard 2.0 and C# 8.0 support.

v1.4.2 — November 17, 2025

Fixed: Code stripping of LckService with high Managed Stripping Level.

v1.4.1 — November 13, 2025

Fixed: Code stripping of default constructors with IL2CPP. Wwise latest version support.

v1.4.0 — November 12, 2025

Added: RTMP live streaming (YouTube, Twitch). Auto internet permission in AndroidManifest.xml with ForceRemoveInternetPermission prevention. Changed: LCK Service dependencies resolved via Dependency Injection. Tablet position updates in LateUpdate. Microphone permission requested on startup (configurable). Fixed: Encoding exception when switching scenes during recording.

v1.3.5 — July 30, 2025

Added: Pause/Resume recording API. Configurable follow target Transform on tablet prefab and at runtime. Fixed: Reverted v1.3.4 camera component change due to performance issues with depth textures. Tablet jitter.

v1.3.4 — July 16, 2025

Added: Tablet follow mode. Fixed: Corrupt long-running recordings. Audio encoding artifacts. Viewfinder flicker in photo mode. Memory leak on LCKService destruction. FPV/TPV breaking after player camera destruction.

v1.3.3 — June 12, 2025

Added: FMOD 2.03 support (LCK_FMOD_2_03). Fixed: Notification script failing in Unity 2021 and below.

v1.3.2 — June 5, 2025

Added: Photo capture. Configurable camera stabilization space for snap-turning. Changed: Improved Meta Hands interaction support. Fixed: Reduced performance impact when LCK not in use. Disabled AudioListeners now ignored. Camera FOV reset with Meta Interaction.

v1.3.1 — April 25, 2025

Fixed: Missing collider on quality option button in Direct Tablet variant.

v1.3.0 — April 23, 2025

Added: Save notification on tablet. Discreet audio on tablet buttons. Quality Config button (SD/HD on Quest, +2K/4K on desktop). GetActiveCamera method and ActiveCameraSet callback. Changed: Default Android audio bitrate set to 192kb. Quest recordings save to Movies folder. Fixed: Video and audio artifacts at recording start.

v1.2.4 — April 3, 2025

Added: Soft audio limiting to reduce loud audio artifacts (toggleable). Fixed: Crash when LckSettings asset could not load. Record button state after quick stop/disable.

v1.2.3 — March 12, 2025

Fixed: EGL context creation issue causing OpenGL recording failures.

v1.2.2 — March 3, 2025

Fixed: GL resource memory leak on Android recording stop. DX11 texture memory leak on Windows recording stop.

v1.2.1 — February 27, 2025

Changed: Video samplerate follows audio engine output samplerate. Improved error handling. Fixed: Wwise audio capture issues.

v1.2.0 — February 12, 2025

Added: Custom audio via ILckAudioSource interface. Wwise support. SetPreviewEnabled for preview without recording. Wider Unity version support. Changed: Tablet prefab restructured to be input-system agnostic. XR Interaction Toolkit no longer a dependency. Fixed: Audio delay/desync issues. Microphone conflicts with Photon. FMOD integration.

v1.1.6 — January 10, 2025

Added: OpenGL support. SetTrackDescriptor, SetTrackBitrate, SetTrackAudioBitrate, SetMicrophoneGain, SetGameAudioGain APIs. Game name field in settings. Fixed: Microphone toggle issues. Tablet preview alpha transparency. Recording/mic action spam crash. Editor hang with unsupported input. Tablet shader issues in Unity 2021. Slow Vulkan desktop encoding.

v1.1.5 — November 18, 2024

Fixed: Crash on rapid mute/unmute. Platform exclusion for NativeGallery/NativeAudio. Telemetry serialization. Tablet visual bugs in selfie mode.

v1.1.4 — November 12, 2024

Added: Unity 2020 support. Fixed: RecordingTime error spam when service unavailable.

v1.1.3 — November 8, 2024

Fixed: SetTrackFramerate issue. Potential audio crash on Windows.

v1.1.2 — November 5, 2024

Added: Telemetry disable option in project settings. Fixed: Native audio editor error. Error reporting. Discreet audio preload. Tablet error spam. UnityNativeGallery conflict.

v1.1.1 — November 1, 2024

Fixed: UnityNativeGallery conflict.

v1.1.0 — October 30, 2024

Added: Discreet audio API. OnRenderTextureSet event. Stencil support. Log filtering. SetTrackFramerate API. Unsupported platform error reporting. Changed: Tablet shaders for built-in renderer. Tablet design. Auto layer/culling mask management. Fixed: Tablet direct usage. Render pass timing crashes. UI bugs. Editor DontDestroyOnLoad issues. Off-main-thread errors.

v1.0.0

Initial release.