Unity Changelog
v1.4.4 — February 23, 2026
Added
- Third-party audio setup tools
- Setup Wizard page in Settings
- Validation page in Settings
- Updates page in Settings
Changed
- Storage monitoring approach to prevent recordings from failing to copy when storage is low
- Updated internet connection checks
- Streaming stability improvements
Fixed
- LCK Service failing to dispose
- Error when logging before LCK is initialized
- Issue where microphone could attempt to enable without granted permissions
- Null reference error when the LCK Streaming package is not present in the project
- Minor memory leak when lck-core logging is enabled
- Issue where stopping a stream after the headset resumed from sleep would fail with an error
v1.4.3 — December 18, 2025
Added: Configurable tablet position update order via LCKCameraController to reduce jitter. Changed: Removed streaming user subscription requirement. Replaced LckMicPermissionChecker with configurable permission timing (Startup, TabletSpawn, Mic Unmute, Never) in LCK Settings. Improved error telemetry and Tracking ID validation. Fixed: Quest capture color mismatch. YouTube streaming manual start step. LIV Hub store page link on latest Meta OS. .NET Standard 2.0 and C# 8.0 support.v1.4.2 — November 17, 2025
Fixed: Code stripping of LckService with high Managed Stripping Level.v1.4.1 — November 13, 2025
Fixed: Code stripping of default constructors with IL2CPP. Wwise latest version support.v1.4.0 — November 12, 2025
Added: RTMP live streaming (YouTube, Twitch). Auto internet permission in AndroidManifest.xml with ForceRemoveInternetPermission prevention. Changed: LCK Service dependencies resolved via Dependency Injection. Tablet position updates in LateUpdate. Microphone permission requested on startup (configurable). Fixed: Encoding exception when switching scenes during recording.v1.3.5 — July 30, 2025
Added: Pause/Resume recording API. Configurable follow target Transform on tablet prefab and at runtime. Fixed: Reverted v1.3.4 camera component change due to performance issues with depth textures. Tablet jitter.v1.3.4 — July 16, 2025
Added: Tablet follow mode. Fixed: Corrupt long-running recordings. Audio encoding artifacts. Viewfinder flicker in photo mode. Memory leak on LCKService destruction. FPV/TPV breaking after player camera destruction.v1.3.3 — June 12, 2025
Added: FMOD 2.03 support (LCK_FMOD_2_03).
Fixed: Notification script failing in Unity 2021 and below.
v1.3.2 — June 5, 2025
Added: Photo capture. Configurable camera stabilization space for snap-turning. Changed: Improved Meta Hands interaction support. Fixed: Reduced performance impact when LCK not in use. Disabled AudioListeners now ignored. Camera FOV reset with Meta Interaction.v1.3.1 — April 25, 2025
Fixed: Missing collider on quality option button in Direct Tablet variant.v1.3.0 — April 23, 2025
Added: Save notification on tablet. Discreet audio on tablet buttons. Quality Config button (SD/HD on Quest, +2K/4K on desktop).GetActiveCamera method and ActiveCameraSet callback.
Changed: Default Android audio bitrate set to 192kb. Quest recordings save to Movies folder.
Fixed: Video and audio artifacts at recording start.
v1.2.4 — April 3, 2025
Added: Soft audio limiting to reduce loud audio artifacts (toggleable). Fixed: Crash when LckSettings asset could not load. Record button state after quick stop/disable.v1.2.3 — March 12, 2025
Fixed: EGL context creation issue causing OpenGL recording failures.v1.2.2 — March 3, 2025
Fixed: GL resource memory leak on Android recording stop. DX11 texture memory leak on Windows recording stop.v1.2.1 — February 27, 2025
Changed: Video samplerate follows audio engine output samplerate. Improved error handling. Fixed: Wwise audio capture issues.v1.2.0 — February 12, 2025
Added: Custom audio viaILckAudioSource interface. Wwise support. SetPreviewEnabled for preview without recording. Wider Unity version support.
Changed: Tablet prefab restructured to be input-system agnostic. XR Interaction Toolkit no longer a dependency.
Fixed: Audio delay/desync issues. Microphone conflicts with Photon. FMOD integration.
v1.1.6 — January 10, 2025
Added: OpenGL support.SetTrackDescriptor, SetTrackBitrate, SetTrackAudioBitrate, SetMicrophoneGain, SetGameAudioGain APIs. Game name field in settings.
Fixed: Microphone toggle issues. Tablet preview alpha transparency. Recording/mic action spam crash. Editor hang with unsupported input. Tablet shader issues in Unity 2021. Slow Vulkan desktop encoding.
v1.1.5 — November 18, 2024
Fixed: Crash on rapid mute/unmute. Platform exclusion for NativeGallery/NativeAudio. Telemetry serialization. Tablet visual bugs in selfie mode.v1.1.4 — November 12, 2024
Added: Unity 2020 support. Fixed: RecordingTime error spam when service unavailable.v1.1.3 — November 8, 2024
Fixed:SetTrackFramerate issue. Potential audio crash on Windows.
v1.1.2 — November 5, 2024
Added: Telemetry disable option in project settings. Fixed: Native audio editor error. Error reporting. Discreet audio preload. Tablet error spam. UnityNativeGallery conflict.v1.1.1 — November 1, 2024
Fixed: UnityNativeGallery conflict.v1.1.0 — October 30, 2024
Added: Discreet audio API.OnRenderTextureSet event. Stencil support. Log filtering. SetTrackFramerate API. Unsupported platform error reporting.
Changed: Tablet shaders for built-in renderer. Tablet design. Auto layer/culling mask management.
Fixed: Tablet direct usage. Render pass timing crashes. UI bugs. Editor DontDestroyOnLoad issues. Off-main-thread errors.