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Get LIV Camera Kit installed into your Unity project in minutes.

Prerequisites

Before installing, confirm your project meets these requirements:
RequirementMinimum
Unity version2020.3+
Target platformMeta Quest 2/3/3s or Windows PCVR
Graphics APIVulkan, DX11, or OpenGL

Step 1: Download LCK from the Developer Dashboard

  1. Go to the LIV Developer Dashboard.
  2. Create your organisation and register your game.
  3. Click Prepare to generate your app-specific SDK.
  4. Download the SDK package and save the Tracking ID provided.
Each game requires its own SDK. If you create a new game entry, you will need to download a new SDK.

Step 2: Install the SDK packages

  1. Close the Unity editor completely. Installing LCK while Unity is open will cause errors because LCK requires core libraries to be loaded on editor launch, and Unity never unloads libraries while open.
  2. Extract the downloaded archive. You will find two folders: tv.liv.lck and tv.liv.lck-streaming.
  3. Drag both folders into your project’s Packages directory. The Packages folder is located at {YourProject}/Packages/ in your file explorer.
  4. Reopen your Unity project. LIV Creator Kit and LIV Creator Kit Streaming should now appear under Packages in the Unity Package Manager.
If Unity prompts you to upgrade deprecated APIs during import, select Yes.

Step 3: Configure Android settings (Quest builds only)

If targeting Meta Quest:
  1. Go to Edit > Project Settings > Player > Other Settings > Android.
  2. Set Minimum API Level to 29 or above.
  3. Set Target Architectures to ARM64.

Verify installation

After reopening Unity, confirm both packages appear in Window > Package Manager under “In Project.” If they do not appear, verify the folders were placed directly inside the Packages/ directory (not nested in a subfolder).

Next steps