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Module: LCKWwise | Version: 1.0 | Platforms: Win64, Android

Overview

LCKWwise captures game audio from the Wwise sound engine using a capture callback on the output device. It handles ambisonic-to-stereo downmix automatically, producing stereo PCM data regardless of the Wwise output configuration.

Supported Channels


FLCKWwiseSource

Audio source class that captures Wwise master output via a capture callback. Implements ILCKFeatureInstance with automatic ambisonic-to-stereo conversion.

ILCKFeatureInstance Methods

Fields

Ambisonic-to-Stereo Conversion

If Wwise is configured with ambisonic output, FLCKWwiseSource automatically converts the multi-channel ambisonic data to stereo before firing the audio delegate. No additional configuration is required.

FLCKWwiseModule

Module that manages the lifecycle of FLCKWwiseSource.
On startup, the module creates an FLCKWwiseSource and registers it as a modular feature. On shutdown, it unregisters the capture callback, unregisters the modular feature, and destroys the source.
LCKWwise requires the Wwise Unreal integration plugin. The module will not compile without the Wwise SDK headers available.

Log Category


Audio Overview

Audio system API overview

FMOD

Alternative middleware integration